Hong Kong-based Lik Sang has been among the Internet's finest purveyors of tools for hacking and cracking your game consoles and trafficing data between your computer and your GameBoy. Their e-commerce site went down a few weeks back, and while they have returned to the web, they no longer have "the good stuff." They've posted an explanation about a pending lawsuit, Sony, Nintendo and Microsoft vs. Lik Sang, and their users have responded with a lengthy string of comments.
Geez, its like paraphernalia or porn!
"We didn't say HOW you were supposed to use it," wink wink*.
Sure there down now, and they may stay down but someone else will pop up and hopefully soon!
Ps. Justin, please send me the links for here and Bud, so I can post. :( Pout*
Posted by: Liz | 10/24/2002 at 09:43 AM
Looks like Lan-Kwei.com sells modded game machines, for those people travelling between nations who want a way to play their whole game collection on one console.
Posted by: justin | 11/30/2002 at 08:27 AM
it seems like modding a console is like a double edged sword. While you can play both US-JP game, your machine tends to um... overheat way too much, which can lead to corruption for the memory card.
Posted by: kyo | 11/30/2002 at 09:01 AM
Yeah, that and I read on Slashdot that Xbox Live might detect modded consoles and ban them from the online network:
The Register: MS accused of banning mod chip Xbox from Live service
MS might argue that they want to control cheating by people who modify their hardware. But nearly everyone who modifies hardware does it so they can play a wider range of games. So it would suck if you mod your console to play both US and Japanese games/DVDs and then couldn't play online. Although I guess ultimately we will probably subscribe or download most games so region encoding might not matter so much.
Posted by: justin | 11/30/2002 at 02:00 PM
I can see how people would be upset at the modding/live issue for Xbox Live, although I have to concede the argument with the LinuXbox hackers crying over it to the Penny Arcade guys.
However, in the end I think the argument has to boil down to a service provider being able to back up its service. For instance, Speakeasy would allow me to attempt to hook up my IDSL service with a router/modem that wasn't the Flowpoint 144 model supported (and sold) by Speakeasy. However, they were going to deny me any sort of support service if it didn't work. Similarly, MS isn't selling mod chips, so I don't think they should have to supply support for systems that are using the mod chips (since changing the system inherantly changes the way it can behave). Also consider that the companies designing the games for Xbox Live are designing them on closed, unmodded systems. If someone called for help who had modded their system, MS (and/or the game developer) would have no idea how to solve the problem or make the game work on that system.
We could argue that they should still allow people with the mod chips to log on and play, but it's so much easier (and financially responsible) to just deny them service in order to ensure reliable service for the people you know aren't attempting to break the system.
And yes, before someone flames me, I am in favor of modded consoles :)
Posted by: Bowler | 11/30/2002 at 08:42 PM
I think its stupid, I mean its not like your breaking a bunch of laws to beat the last level on a gameboy game
Posted by: ash | 06/12/2004 at 04:03 PM
I think its stupid, I mean its not like your breaking a bunch of laws to beat the last level on a gameboy game
Posted by: ash | 06/12/2004 at 04:04 PM
I think its stupid, I mean its not like your breaking a bunch of laws to beat the last level on a gameboy game
Posted by: ash | 06/12/2004 at 04:07 PM
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Posted by: hyhy | 08/28/2006 at 07:45 PM