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01/02/2006

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Mike Shea

I was very interested to read those articles as well. I currently write for both Mobhunter and Caster's Realm, two Everquest websites. I focus primarily on news and editorials that either dissect some element of the game or just cover the news and what (in my opinion) it means.

Mobhunter has an open forum and I often got hit for my bias towards the game. Yes, I get to go out and meet the developers to chat about the game. Yes, they often pay my way. Do I write because of that? No. Do I temper my words because I know them? I hope not but its hard to tell.

I sat down and wrote a snotty Citizen-Kane-like Declaration of Principles with two rules:

1. Attempt to help players better enjoy Everquest.

2. Help SOE make Everquest a better game.

Cleary these goals aren't objective but I won't shy away from criticism as long as it has a larger goal.

However, I never really considered myself a Game Journalist. I'm a writer and I write about Everquest. I wrote about it before I went to Mobhunter and Caster's Realm. I consider myself more of a lucky fan who read Strunk and White and isn't afraid to dig past the typical MMO stereotypes and talk about some of the subjects. I do what I do because I love the game, I want people to enjoy it, and I want to see it get better.

One site that I think is clearly a great bit of Game Journalism is Terra Nova, an academic look at massive online gaming. I have found their editorials to be some of the best around:

http://terranova.blogs.com/

The original articles of this topic, however, did make me think and question my own motivations - as did this article. Do I inject myself too much in what I write? Do I try to be funny at my own expense? Maybe it's time I actually read about journalism instead of just about games. Maybe I can do a better service by just focusing on the topics and taking out my big head.

It's a very interesting topic.

Speaking of injecting ones self into a piece of game journalism, I couldn't help but remember this and laugh:

http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html

How's that for putting yourself into an article?

=)

Great article and great toopic,

Mike Shea
http://mikeshea.net/
http://mobhunter.com/

Mike Shea

I was very interested to read those articles as well. I currently write for both Mobhunter and Caster's Realm, two Everquest websites. I focus primarily on news and editorials that either dissect some element of the game or just cover the news and what (in my opinion) it means.

Mobhunter has an open forum and I often got hit for my bias towards the game. Yes, I get to go out and meet the developers to chat about the game. Yes, they often pay my way. Do I write because of that? No. Do I temper my words because I know them? I hope not but its hard to tell.

I sat down and wrote a snotty Citizen-Kane-like Declaration of Principles with two rules:

1. Attempt to help players better enjoy Everquest.

2. Help SOE make Everquest a better game.

Cleary these goals aren't objective but I won't shy away from criticism as long as it has a larger goal.

However, I never really considered myself a Game Journalist. I'm a writer and I write about Everquest. I wrote about it before I went to Mobhunter and Caster's Realm. I consider myself more of a lucky fan who read Strunk and White and isn't afraid to dig past the typical MMO stereotypes and talk about some of the subjects. I do what I do because I love the game, I want people to enjoy it, and I want to see it get better.

One site that I think is clearly a great bit of Game Journalism is Terra Nova, an academic look at massive online gaming. I have found their editorials to be some of the best around:

http://terranova.blogs.com/

The original articles of this topic, however, did make me think and question my own motivations - as did this article. Do I inject myself too much in what I write? Do I try to be funny at my own expense? Maybe it's time I actually read about journalism instead of just about games. Maybe I can do a better service by just focusing on the topics and taking out my big head.

It's a very interesting topic.

Speaking of injecting ones self into a piece of game journalism, I couldn't help but remember this and laugh:

http://www.gamegirladvance.com/archives/2002/10/26/sex_in_games_rezvibrator.html

How's that for putting yourself into an article?

=)

Great stuff, I thank you.

Mike Shea
http://mikeshea.net/
http://mobhunter.com/

Mike Shea

Gah, sorry for the double post =( Feel free to delete one (and this note) when you are able.

mumra

Personally, I'm more into game entertainment than game learning (or journalism, I suppose), which affects how I view and shape the world. This holds true whether it comes to designing a game, or writing a feature about a game or gaming culture.

Is that bad? I don't feel bad about it.

In all the recent editorials/blogs on this topic - the tone, subject, target audience, and intended results of game writing are often being lumped into the same silo, which assumes all game writers (and their audiences) should prescribe to a particular way of life, really.

Huh?

What is the highest echelon of game writing?
Do I even want to be a part of that movement?

What's important in game writing isn't going to be the same for every writer, publication, or audience - nor should it be. The subject and tone are a direct reflection of who we are as human beings. So then it comes down to personal taste or opinion.

While we can argue about what's good, bad, interesting, boring, or how "we" should approach game writing - in the end it doesn't matter. As writers, it's not our call it's not for us to decide what's relevant, important, or enjoyable to people.

Anyway, when all is said and done - nature has a way of working itself out. In game writing, or game development for that matter. Ultimately, shit sinks. And if it floats, it won't float for long.

By the way, I'm not saying people shouldn't write certain things. In fact, I'm stating people SHOULD write what they want, and let nature write the checks.

In writing, art, business, music, or anything else - keep true to your vision.

Where am I going with this now? sorry for the ramble-rant. must.. sleep... now.

mumra

oh yeah, what's a masturbatory review or editorial?

there's only one I know of, and it was one of the coolest game features I've ever read.

outsider

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Allan

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Allan

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