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07/11/2006

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Andrew Douglas

Tabletop games getting all the love lately - Converting Table Top Games to Video Games

I could wax nostalgic over those games for hours, but what I really want is to see is better, more thoughtful conversions to video games so that I don't have to have a group of high school or college friends in town to enjoy them.

Oh well, I at least get my fix at Dragon*Con each year!

-Andrew Douglas
theoreticalgames.com

geedeck

Coincidentally I just got this last weekend for my birthday. We started a game Sunday, haven't finished it. The rules are pretty intense, but good.

I really like it. I actually was able to 'spec' as feral druid and it does alot of things well that translates the game to a board. The character building is really smart and having 3v3 system means lots of different combinations. If you just have 2 players, they each control a team. The combat system is pretty smart as characters can have tanks, nukers, healers, etc and does both PvE and PvP. Not a huge surprise for the cost, but the build quality is top notch, all the cardboard counters are double thick and the figures are really really well sculpted but unpainted which is actually kind of awesome and tempting. It takes like 2-4 hours to play a game but it moves really quickly w/ little downtime for the inactive team. I'm already kind of hankering for the expansion pack.

eric

one reason i have such fond memories of diplomacy is the RARITY of full seven player games seen through to completion. i am not sure how many of those i have played, but i bet it's less than 10, maybe even less than 5.
the rush of dopamine that occurred as a reward for such an accomplishment has made a very lasting impression. let me know if you ever convene a full game.

chadm

I think this kinds of conversions can bring a very rich theme to a board game. The board game itself needs to stand up on its own with the theme enriching that foundation.

For more than you every wanted to know about board games check out Board Game Geek. Here's the entry for World of Warcraft

chadm

I think this kinds of conversions can bring a very rich theme to a board game. The board game itself needs to stand up on its own with the theme enriching that foundation.

For more than you every wanted to know about board games check out Board Game Geek. Here's the entry for World of Warcraft

chadm

I think this kinds of conversions can bring a very rich theme to a board game. The board game itself needs to stand up on its own with the theme enriching that foundation.

For more than you every wanted to know about board games check out Board Game Geek. Here's the entry for World of Warcraft

Fizzbang

As others have mentioned, the WoW board game is actually pretty enjoyable. It generally encapsulates the experience of leveling from 1 to 60 and "racing" the other faction to completing endgame content. And it does so with a surprising amount of accuracy, considering its comparative simplicity.

In fact, I've occasionally found myself grinding through mobs on a quest and thought, "Man, I'd really like to play the board game right about now." It's a fun way to spend time with a handful of friends who also play the game, if you can get them all face-to-face.

Obviously, it's an interpretation of the experience, focusing on the gameplay rather than the virtual world socialization. Although that makes me wonder about how feasible it would be to make a game that simulates the social MMO experience, and all of the griefing and guild-drama that entails. But perhaps that's a bit too meta for most.

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