I've been invited to give a talk in November to students in the computer science program at ITESCA in Sonora, Mexico. There's no game-focused program there so this will be a pretty basic talk, and as some friends of mine have already pointed out, students seem to *always* want to know how to get into the industry. I figure I'll give a broad overview of the industry in terms of how production is generally divided between skills, what the impact of casual games/iPhone/downloadable console games has been for independent game developers, then give them a massive amount of resources -- books and websites, mostly -- so they can do their own research. And then, of course, Q&A. My Spanish is non-existent so I'll have a translator, too. Haha.
Any other tips? Or, if you know of good books/websites that I might not be aware of, please pass them along to me. Thanks!