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November 01, 2002
WCG BizConf: Korean Game Industry Update
A report by Justin Hall and Jane Pinckard. The business conference on the first day of the World Cyber Games unfortunately coincided with an unseasonable cold snap. To make matters worse we found out that the conference hall could not be heated until November - as building managers were following rules. So we sat shivering in the sparsely populated auditorium in our coats, warming our hands under the laptop as we listened to one young man in a suit read aloud, in flawless English, PR materials from a variety of Korean game developers. Game Park Boy Advance 32 Multiplayer, Multiplayer, Multiplayer South Korea is among the most widely wired nations in the world - over 60% of homes have broadband connections. Today we saw examples of multiplayer online games that might take better advantage of these connections - a wider array of genres and target markets. This much market diversity for multiplayer probably won't come to the States for some time - broadband hasn't reached enough of the population to support a range of games like these. iSurf's All of Racing (AOR) - looks as good as GT3, plus you can hop online and race your friends! Drive around long, beautiful tracks modelled after scenic routes around the world, beat online opponents, win money to customize your car. Now if you have spent too much time playing a driving game and you have a wacky personalized ride, other people can see it. Navy FIELD from SD EnterNET company also gives players the chance to customize vehicles after online victories - except in this case, the vehicles are historically-modelled battlecruisers from World War II. Up to 128 players can manuever their British, German, Japanese or US WWII warships in a game room; massively multiplayer point-and-click online bathtub battleship. Massively Multiplayer Online Religion There were a number of Korean online RPGs, melding the gameplay of Lineage and Everquest with the graphics of Final Fantasy. Often aesthetics derived from religious metaphors and mythologies seemed to the best way to distinguish one game from another. Imazic used the Unreal engine to create the MMORPG Sephiroth. A 3-D wandering RPG, like Everquest with better graphics (and no HUD?). We thought "Sephiroth" was the name of the sexy white-haired character in Final Fantasy VII, but turns out to be a Hebrew word for sphere, associated with the tree of life in Kabbalah. The game has mytho-religious themes: in the beginning of creation, you battle gods and demons in a classic struggle of good versus evil, with three races struggling for dominance: the Humans, the Nephilim, and the Titans. It looked nice, if a lot like Phantasy Star On-line. Religious themes are part of the visual aesthetic of Uriinterative's online RPG, Kong Jac King, as well, although it takes its design cues from esoteric Buddhism rather than from Judaio- Hellenic mysticism. Like many of the Korean multiplayer games, it emphasizes co-operative team seige play, economy, and leveling up to raise skills. But it looks straight outta 1995 - exactly like Diablo 2, in fact, both the interface and graphics. Another game we were shown incorporated religion in a much more specific way - ApplePie Online. The game features ingame email, video and text chat functionality to coordinate relationships. Cutesy characters perform ordinary RPG functions - fighting evil with swords and sorcery. But there is a "Catholic church" in the game where you can marry other players. And then if you want to get a divorce? You have to pay a penalty! ApplePie Online will support multiple languages so you might have a chance to try morality in online game-based socializing. Gunbound by Softnyx is a turn-based shooting strategy game (think: cutesy high-res Scorched Earth). It looks simple, and in the way of many simple games, extremely fun. Players can set the rules and conditions for victory to vary the gameplay, and the graphics are cartoony, touted as "clean and cute" (and obviously designed to appeal to girl gamers, too). The game will use P2P technology - multiplayer games aren't hosted by the server, but rather hosted between players over the net. We were curious about the touted social architecture of Bangsonggame, a "Power Community Game" for the PC. Some users play entertainers (singer, actor or comedian), and some users play family, fans, or managers of these pop stars. The game offers chat as well as homepage hosting. A promising amalgam of social online technologies, it also features web to mobile online game linkages. There's extensive fashion choices as well - how multiplayer social adventures in the context of pop entertainment will fare remains to be seen. Clearly this was not a survey of the entire Korean games industry as several notable companies were not represented. We were looking forward to the latest from online multiplayer champion NCsoft, as well as offerings from some of Korea's provocative mobile game developers. Either way, there are so many more genres of game in Korea than we've found in the United States. We're excited to see these games come to fruition here, especially the online offerings. Hopefully Korea will be able to sign up some multiplayers from other countries and people can continue to enjoy varied themes and types of gameplay online. Posted by jane at November 01, 2002 06:56 PM | TrackBackComments
OK, the fatty thing has to go. The Koko thing sounds fun. I want that kinda game in English! NCsoft has made games like war of genesis series and magna carta. RPG games I wish they ported to english. There's also an online game, the name escapes me, but it has over 3 million subscribers. They said you can log on and be assured there will be at least 2hundred thousand players on that moment. It got to the US shores, but wasn't rated as the best. About the girls, yeah, there's definitely a lot of grrl gamers out east than the US. Posted by: Steve on April 10, 2003 12:24 PMI want the Game Park 32 to come to U.S. and i want to meet hot gamer chicks Posted by: Wong Wang on April 15, 2003 10:30 AMRE: steve i ll like to play this game. Posted by: anwar ul haq on May 25, 2003 11:37 PMhow r u? Posted by: ganesh on June 30, 2003 05:24 AMhow r u? Posted by: ganesh on June 30, 2003 05:25 AMThe KokoLook game seems interesting...and I agree, they should edit an english version of that Posted by: miri on July 22, 2003 12:05 PMPost a comment
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