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April 21, 2003
Thinking About E3 Thinking About E3
Editor's Note: E3 is a month away... and I'm excited and apprehensive at the same time. This feature comes just in time. Robin Hunicke is a gamer, fan, student and long-time proponent of good games. Her writing is sharp, as is her photographic eye - be sure not to miss her collection of photographs, linked to in the article.

Thinking about E3 2003, I feel a familiar mixture of excitement, anticipation, and apprehension.  

On the upside, it's a chance to see new games, old friends, and visit LA – great things separately, all the more wonderful when combined.  I love the pageantry and buzz of the show floor, with its neon aluminum vistas and plush pile carpets. Networking opportunities abound – dinners, lunches, parties… plenty of handshakes and business cards.

tall monitorsBut above all else: new games.

Everywhere you look, the monitors shine from alcoves – casting their space-aged glow onto the faces of expectant, enchanted gamers. There simply is no way to describe the energy that comes from this industry, this show, these fans.

But man - what a zoo!

meet the massesIt's loud – often painfully so. There are way too many flashing lights and thumping sound systems (not to mention people). It’s hot, then it’s cold, then someone steps on your foot or elbows you in the ribs. As the show wears on, copies of Show Daily double as pratfall bananas.  It's difficult to focus, easy to get lost, and the lines for everything are long and slow. 

Well, ok – everything but the ladies room. As I wash my hands, a 6 foot woman in a shiny black costume primps and obscures her panty lines. Heels echo on the tile as one goddess asks another "Are my lashes straight?"

My own reflection is discouraging. At 10 am I was so excited to get to the show and see all the new, exciting titles – and after just a few short hours I’m spent. Physically, spiritually, emotionally – for me, E3 is trial by fire.

But I’m a gamer.  I’m a fan! I can take it!

pat the assesI press back into the crowd. Pale, t-shirted spectators clamor for free stuff; others bustle to pose with Atari girls. A few disappointing demos, some ridiculous marketing and outrageous claims are feeding my fears. Many of the “new” games look familiar – too familiar. And can there really be another sequel to that cheesy title?

peek-a-booI pause in a dark corner to experience the spooky (but inaudible) environmental sound of Fatal Frame. A friend stops by, and we trade recommendations (shouting).  Ratchet and Clank waits at the top of the vibrant and posh Sony setup, Robot Alchemic Drive brings me back to the ground floor. Inside Nintendo’s magical LCD pumpkin, I tilt and roll with Roll-A-Rama, gush and gape at Metroid Prime and (of course) Zelda.

And at some point, I realize: this is what I came for. I found it. Disappointments, false starts, and empty promises aside... the gems were out there, waiting for me.

Why on earth was I so worried?

...

After several shows, I’m only just beginning to understand my recurring affair with E3. Like any relationship, there are ups and downs. Unrealistic expectations and unconscious assumptions create stress and friction, and frank dialog is an important remedy. But you can’t talk to a trade show. What’s a girl to do?

caught in the actThe key, as one friend says, is to “embrace the chaos” and accept it for what it is. Understand E3’s primary audience is buyers and industry affiliates – and predominantly male. Ignore bogus filler and bad taste - focus on the positive trends. Last year, for example, we saw less booth bait, more middleware and a handful of outstanding games.

Rome, as they say…

Looking at my photographs from last year, I can already feel the excitement and anticipation in the pit of my stomach. I’m still anxious to see what rises to the top – but maybe (hopefully) a little more positive and prepared.


Will my new Zen approach lead to a more successful show experience?  Stay tuned – I’ll report back! 

Robin Hunicke is a student of game design & proponent of game studies, concluding her PhD work in AI & Interactive Entertainment @ Northwestern University. Her first love was M.U.L.E.

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Posted by robin at April 21, 2003 10:45 AM | TrackBack
Comments

E3 is always a blast -- last year's was a sensory overload blast to me, hehe -- I only recently took down my own report on last years fest but I feel now that I should've left it up, hehe.

See you there! I'll be chick with long hair trying to get into as many betas as I can ;)

Posted by: Fricka on April 25, 2003 08:06 PM

did you get a chance to check out the matrix on line?
what did you think? promising or another enter the matrix?

Posted by: robin on May 26, 2003 09:02 AM

I got into see the Matrix Online. I wasn't that impressed, I like the idea of a persistant online game to continue the story of the movies, however I thought that the way they were going to set up combat was incredibly silly. Didn't it remind you of "rock, paper, scissors"?

Posted by: Bruce on May 28, 2003 04:56 AM

I went with my company, Zombie. It was my first time to E3 and I had a blast! I can't wait until next year. Photos online here: http://www.josienutter.com/photos/events.php?event=e3-2003

Posted by: Josie Nutter on June 11, 2003 09:47 PM

E3 was chaotic as ever. I was only there for one day and wish I'd been there for 2 ;). Lots of great stuff, some lukewarm etc. Interesting how the "PC Hall" was taken over by consoles.

Posted by: Dimuyen on June 26, 2003 03:02 PM

I got in to see The Matrix Online too, I was impressed with the engine for it -- each and every room in the 70 or so story skyscrapers you see in the "background" are inhabitable and will *not* be cookie cutter furnished. The fight animations were interesting but I'm not sure how "bullet speed" will pan out in game - might just come off as "ok now we wait while I finish this move" when we've seen it for the umpteenth time. Here's the "game" I made up on E3: http://www.offlinetshirts.com/e32003thegame.htm

Here's my longer write up focusing on MMORPGs: http://www.offlinetshirts.com/e32003mousetrap.htm

Posted by: Fricka on July 15, 2003 09:58 AM

I love the game girl's pictures.

Posted by: von on October 3, 2003 06:43 AM
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