game girl advance
Name: E-mail:
Google GGA:

July 18, 2003
Finding Tony Van

Tony Van worked on Circuit's Edge, a game I love. Fortunately MobyGames not only collects the credits for old games, but it has linked them into a database. So you can find someone who worked on a game you liked, and then see what else they worked on - their Rap Sheet (Tony Van).

Tony Van is a game producer who filled out the biographical information in his Moby Games profile. And, he linked to his web page, GoodSpear. There, he has a list of his Published Games; each company link leads to a page filled with stories about some of the 80s/90s in computer game publishing. What it meant to be a young person trying to find your way in this industry.

These databases of historical information are invaluable. I am still hoping that someone will post some information on Troy Miles, a lead developer and programmer for one of my favourite old games, Neuromancer.

Posted by justin at July 18, 2003 03:31 PM | TrackBack
Comments
Post a comment
Name:


Email Address:


URL:


Comments:


To post web links, use simple HTML - <a href="http://URL">link text</a>
Remember info?



TrackBack URL for this entry:
http://www.gamegirladvance.com/cgi-bin/mt-tb.cgi/281

Any links to weblogs that reference 'Finding Tony Van' from game girl advance will be listed here.


J U L Y: PLAy
Thanks to all of you who submitted articles and ideas for July! The first issue of the GGAzine will go up mid-July. There's still time for last-minute submissions. Please include a photo and a brief bio. Submissions should be in Word format, not HTML. Thank you!
Barney versus Donkey Kong
Wayne Bremser breaks it down: 80's pixellated icon versus 21st century art flick auteur.
matthew barney versus donkey kong (May 2003)

Thinking about E3 A gamer girl turns her eye on the wild, intoxicating, infuriating show floor of the Electronic Entertainment Expo.
Thinking About E3 (Apr 2003)

Genderplay How do gendered elements of character design impact gameplay?
Genderplay: Successes and Failures in Character Designs for Videogames (Apr 2003)

The Destiny of Games
Better games, better citizens, better worlds.
The Destiny of Games (Mar 2003)

Dark Age of Chat
Better communications in online multiplayer games.
The Dark Age of Chat (Jan 2003)

Halo - Sequel?
The legacy of an early Mac game lives on ... in an unexpected place.
Halo: Original Game, or Sequel? (Dec 2002)

For the first time in years, I played paintball this past weekend. I approached the game with my usual sense...
Everything I Needed to Know About Paintball I Learned From Counter-Strike (Nov 2002)

WCG: Korean Games Business Update
In Korea, electronic entertainment has more Genres, more Online, more Multiplayer, and maybe more Girls.
WCG BizConf: Korean Game Industry Update (Nov 2002)

Greetings from the land of the morning calm! This week's updates (October 30th-November 5th) by GGA editor Jane Pinckard...
GGA goes to the WCG! (Oct 2002)

Rez Vibrator
Too hot to hold.
Sex in Games: Rez+Vibrator (Oct 2002)

Previous GGA Features
GameGirlAdvance 2003. All material copyright by author.
Website design by Jane Pinckard. Mascot design by Mike Krahulik.
Reprinting for commercial purposes by permission only. Reprinting for educational purposes with attribution only.