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Enjoy the full version online at http://www.gamegirladvance.com/archives/2004/11/10/close_to_home.html
November 10, 2004
Close to Home
So, as I've said many times before, I work as a game designer for Electronic Arts, where I recently helped put the finishing touches on The Lord of the Rings: The Third Age, which was perhaps comperable to a lonely ocean voyage. Aye, 'twas a long crunch in deed, a six-month r'more. Many a grizzled industry veteran remarked that it were likely the most brutal they'd ever witnessed. But if'n it were hard on us, we who were born with games' salt water in our veins, then it were the very rock of Sisyphus to our loved ones back home. So gather 'round, oh ye wild-eyed young'ins who rush to bed each night in a-hopes of dreams of game development. Gather 'round and ye shall learn the sad tale of one such spouse-o'-a-developer. From the description of the crunch, I'd say that this was probably the spouse of somebody who worked on TTA. Also, be sure to read the comments. More fun stuff in there, too. The only correction I can make, if this truly is about the development of TTA, is that I believe most of us did actually get some down time afterwards: 2 weeks, plus any PTO you felt like spending. The rest is accurate in my understanding. In reading this, I suddenly remembered an exchange from Charles Dickens' A Christmas Carol "Mr Scrooge!" said Bob; "I'll give you Mr Scrooge, the Founder of the Feast!" God bless us, every one. UPDATE: Here's another one from a former Maxis employee. He posts under his real name, but, of course, is subject to the bitter-ex-employee argument. MORE UPDATE: Another EA Spouse chimes in. EVEN MORE UPDATE: Another former EA employee talks about management solutions. Posted by ClockworkGrue at November 10, 2004 11:40 AMComments
It's not by someone working on TTA. My husband is part of the same team that ea_spouse is talking about, and it's a different game. I haven't seen my husband in over 3 weeks, other than 5 minutes for him to mumble at me blearily before we go to bed at 2-3am. He hasn't had an actual day off since early October...at least back then, he got back at a "decent" time (10:30pm). Hopefully, this project will be over soon. Posted by: Big Brother is Watching on November 11, 2004 12:35 PMClockworkGrue, I'd be curious to hear what you can tell us about the buzz at EA redwood shores today about all this. It must be at least a wee bit tense there today. Posted by: andrewstern on November 12, 2004 07:43 AMTense is a good word. I have to be careful with opinions that I express, because I do not "represent" the official opinion of EA when I speak. That's why I don't talk in specifics about whatever game I'm working on at the time. Since I'm currently a young single person, most of ea_spouse's complaints don't really bother me directly. I have no one to worry about except myself, no one I'm accountable to outside of work, no relatinoships to maintain. Indeed, I am the person who comes in to fill the jobs of those who couldn't take it. That said, I also recognize that someday I will not be young, and I'd like to think that someday I will not be single. I have to believe in my heart of hearts that we will find a way to get through this because EA is made of great people, and great people work things out. Posted by: ClockworkGrue on November 12, 2004 08:08 AM
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