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February 28, 2005
The Future of Videogames

Sid at the office sent this video around. It's an absolutely amazing demonstration of reality augmentation technologies. Sure beats wearing a stupid helmet in a cage.

Posted by jane at February 28, 2005 01:25 PM | TrackBack
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I have to point out that augmented reality (AR) already exists in games. Many EyeToy games are essentially AR games. These simple, computer vision-based games are laying the foundation for future advances in entertainment AR, such as those hinted at in the video.

Posted by: Clubberjack [TypeKey Profile Page] on February 28, 2005 08:33 PM

Oh, man. Those helmets in the cage. I miss those. I remember being a little kid (I ain't old) and seeing so much promise in Virtual Reality. I mean, those games at the mall that cost 5 bucks to play games such as Dactyl Nightmare sucked in retrospect. But as a little boy whose past experience with first-person shooters up to that point was Doom and Faceball 2000, I thought the idea of an intense 3D world where you could - get this - look up and down and around you was simply stunning. I mean, the original Quake put these games to shame both in terms of graphical quality and gameplay. But for about a year, I dreamed a dream of me and the machine becoming one.

Wait, what were we talking about again?

Posted by: Mike [TypeKey Profile Page] on February 28, 2005 11:22 PM

As with all things, expect the pr0n industry to figure out a viable consumer use for this before video games.

I'm just sayin'.

Posted by: bowler [TypeKey Profile Page] on March 1, 2005 07:51 AM
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