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May 28, 2005
I'll Defend Yu
After trying to be productive for the better part of the morning, I found myself without much to do. Boredom set in. And naturally, my thoughts turned towards the stack of games I'd gathered in the past month; free time proved to be a precious commodity during the weeks of E3 preparation and I often chose to spend it socially rather than with a controller in-hand. Yet this afternoon, rather than peel the plastic off Enthusia or Devil May Cry 3, or return to Guild Wars to level, I somehow got the urge to robotically run through the streets of '80s era Hong Kong in Yu Suzuki's flawed epic Shenmue II for the Xbox. I know. I'm completely insane.
The gameplay, too, is heavily flawed. I'm quite fond of the fact that Ryo Hazuki, our main character, has to work a job to afford life on the road. Or rather, I'm fond of the idea. In practice, the work segments are a bit too repetitious and often too dependant on luck rather than skill. I don't expect work to be fun, even in a videogame, but I would like the ability to excel and earn more money in turn. Shenmue, unfortunately, doesn't often allow for that sort of thing. And can it get tedious... And yet, I'm compelled to continue, even now. There's something about walking through densely populated, relatively contemporary environments in a videogame that I find hugely satisfying. Will stopping to chat with a street-side flower vendor or thug change the course of the game? Not likely. But the interactions often provide some clue that'll help the player find someone or someplace else who can aid the player. I suppose knowing that I can talk to anyone I see at anytime is just comforting. It makes the world feel ever-so-slightly more believable. More importantly, the tale that Yu Suzuki envisioned for the series is nothing if not completely epic. The second game contains three chapters of the original sixteen that were written -- its predecessor only contains the first. I've wandered through remote Japanese villages. I've been a participant in a coarse relationship with a cutey from my home town bound for Canada. I've become a member of the most feared gang in Wan Chai. I've travelled to a near-uninhabited tropical paradise where i talked for hours with a beautiful young woman with whom I shared a secret connection; literally, for hours. And it's in this respect that Shenmue II shines brighter than the vast majority of its peers. It's not Shakespeare, and it ain't Scorsese. But it's the closest thing the videogame world has to the original Karate Kid trilogy, and that's somewhat comforting. Posted by ryan at May 28, 2005 09:46 PM | TrackBack Comments
Thanks for writing that, it's the first account of the game I've read that actually makes me want to play it. Everything else I've read about it has either been a diatribe against the game's overly-realistic minutiae or some kind of bland, generic approval of the game as "a good, if somewhat flawed, action-adventure title." And thanks for writing about a game that hasn't come out in the past 6 months, too... I think it's kind of unfortunate that not many people write about older games these days, especially the overlooked ones that never got much attention in their day. There's something about a positive present-day review of an older game that makes the game seem that much more impressive, as though it's withstood a "test of time" that makes most games fall by the wayside because they just aren't that much fun when their technology isn't state-of-the-art anymore. on May 29, 2005 08:20 AM
I've never figured out why the localization on many games is just sooo bad. I supposed I can see why you might want to cut corners and hire bad voice actors, esp. given the threatened strike, but what gets my goat even more is when the translation of the game manual is nearly incomprehensible. I so desperately wanted to like one PS1 RPG who's name now escapes me, but the manual was translated so horribly I couldn't make it through the opening scenes. And most of the errors were something any high-school level native English speaker would have caught. There's plenty of diehard fans that would have proof read it at the cost of a free game! on June 2, 2005 06:47 AM
I barely played the first one on Dreamcast. I was impressed by the interactivity and the graphics though. After playing the second on Xbox, I honestly thought the main character was an idiot, decidedly from my impression of character's voice. I really liked the game, though I got hustled once playing darts with some Jamaican sounding guy >_ That Shenmue parody video was great by the way. His diction was spot on. How 'bout a game of lucky hit? Posted by: tommo on July 28, 2005 08:08 PM
tworzenie stron tworzenie stron ; ogłoszenia nieruchomości ogłoszenia nieruchomości ; reklama w internecie reklama w internecie ; sm ; ma ; mpa ; apteki warszawa apteki warszawa ; jiddu krishnamurti jiddu krishnamurti ; stomatologia warszawa stomatolog warszawa ; opony opony ; mieszkania warszawa mieszkania warszawa ; jk ; freud ; klimatyzacja klimatyzacja ; soczewki kontaktowe soczewki kontaktowe ; projektowanie stron projektowanie stron ; nieruchomości warszawa nieruchomości warszawa ; wegetarianizm wegetarianizm Posted by: outsider on August 17, 2006 10:37 AM
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