March 27, 2003
Your Next Customer Is Virtual. But His Money Is Real.
Business 2.0 - Magazine Article - Your Next Customer Is Virtual. But His Money Is Real., by Julian Dibbell! About There.com
March 26, 2003
February 14, 2003
Future of Sony MMOGs
A CNN Money article ""EverQuest" hits the PS2 - Feb. 12, 2003" covers the immediate present and future of Sony's online gaming ventures. EverQuest is coming out for the PS2 (with an explicitly separate user community from the PC EQ community). They're officially cancelling "Sovereign" a massively-multiplayer online strategy game that's been in development for over 4 years. But soon, we'll have "Star Wars Galaxies" from them, and the first persistent-world online first-person shooter, "Planetside." Can they successfully marry Counter-Strike and EverQuest? What kind of gaming world comes out of that? Not much info here, but a hint.
February 10, 2003
Games as Political Spaces
NICK WADHAMS
Canadian Press
Friday, February 07, 2003
NEW YORK (AP) - Gone are the days when playing video games online meant
simply playing a hand of poker or battling your buddies to the death in a
giant arena you couldn't control.
Many games are now all about role-playing, and some players aren't
participating to escape terrestrial life. They're getting on virtual
soapboxes and organizing all manner of protests in cyberspace. Gamers have
protested the impending war in Iraq, started newspapers, gathered
charitable donations - done myriad things they already do, or wish they could do, in the real world.
February 08, 2003
Wyvern
Looks like the range of MMOGs is expanding - now there are Gauntlet-esque Java-based MMOGs requiring relatively little commitment from the users. A small, tight experience, portable/playable on a PDA - will this impact user allegiance? I'm in so many gaming communities now I can't keep track -
Wyvern: an award-winning multiplayer action/role-playing game (MMORPG) similar to a text-based MUD (or "Multi-User Dungeon"), but Wyvern also has a graphical view of the game. Wyvern is written in 100% pure Java.
February 07, 2003
MUD-dev list
A bit tough to slog through it all but a wealth of information here on nearly all aspects of MOGs.
February 05, 2003
Economists Obsessed with Fantasy Economics
The most popular article in the leading economics Web archive doesn't concern tax policy, international trade, or the theory of the firm. It's about an online fantasy game.From Slate.com: Fantasy Economics - Why economists are obsessed with online role-playing games. By Robert Shapiro more...
January 20, 2003
Declaring the Rights of Players
One of the most accomplished MMOG designers, Raph Koster, has posted a Players' Bill of Rights to his web site: Declaring the Rights of Players more...January 18, 2003
Reuters on the Sims Online
Gene Emery with Reuters news service explains the social dynamics of his Sims Online experience.
more...- UO: Killers Have More Fun
- Dark Age of Camelot: Reviews
- Economist: MUD and brass
- Emulating Game Servers
- Hacking EverQuest
- Endless Hours of the Sims Online
- SimCity becomes SimPolitics?
- Declaration of the Rights of Players
- BlackSnow versus Mythic
- RolePlay and Intellectual Property
- "MMORPG Cafe"
- Bite the Hand: Jessica Mulligan
- It's My Time and I'll Sell if I Want To
- Intellectual Property Rights in community based video games
- Game Auctions
- Citizenry in MMOGs?
- On Virtual Economies
- Lessig Essay: The Laws of Cyberspace
- Japan's Lost Generation
- Political education or ideological indoctrination?
- Personal Space: Who Controls the Story
- PlanetSide - MMO FPS
- Some new types of RPGs
- From Ultima Online to Lineage
- GGA: Shining Lore
- GGA: Animal Crossing
- Diablo II: Fashion Show?
- Stripping the "Dark" from "Dark Elf" in EQ
- Selling Characters - Selling Out?
- What is this project?
- EverQuest: Virtual Suicide
- Profile of Counter-Strike Creator
- LindenWorld
- Online Bullies Give Grief to Games
- A Rape in Cyberspace
- Citizens = Cash?
- Korea Gaming Mojo
- Online Magic: The Addiction