Let's also think about, as part of social order/social behavior, the potential of games to educate - historically, politically, socially, etc.
Today has indeed been a day of political games - from UnderAsh to Tropical America. Do these games say anything about social online behaviors? They are not multiplayer, you don't interact with anyone, but it might inform a discussion of, say, America's Army. And feed our ideas of what games mean in larger social contexts.
Posted by jane at October 21, 2002 06:29 PM